Supercell has just released their
Clash Royale balance changes for Season 69. The update is all set to release in March 2025 and as such Supercell has proposed some balance changes to shake up the meta. These changes are a work-in-progress and not final. Their main intent is to get community feedback for these changes before finalizing them in the coming season. As such, they are encouraging the community to voice their opinion on these changes so they can better balance the game. Having said that, let’s take a look at all the Clash Royale balance changes for Season 69.
All proposed Clash Royale Balance Changes for Season 69
Card
| Stat
| Impact
| Before
| After
|
Arrows
(Nerf)
| Tower Damage
| -58%
| 93 Hit Points
| 39 Hit Points
|
The Log
(Nerf)
| Tower Damage
| -50%
| 58 Hit Points
| 29 Hit Points
|
Cannon
(Nerf)
| Damage
| -6%
| 212 Hit Points
| 199 Hit Points
|
Rage
(Nerf)
| Effect Duration
| -50%
| 2.0 Seconds
| 1 Second
|
Electro Wizard
(Buff)
| Damage
| +5%
| 110 Hit Points
| 116 Hit Points
|
Evolved Giant Snowball
(Buff)
| Slowdown Duration
| +33%
| 3.0 Seconds
| 4.0 Seconds
|
Royal Chef
(Buff)
| Min Cook Frequency
| +14%
| 1/24 Pancakes / Second
| 1/21 Pancakes / Second
|
| Min Cook Frequency
| +14%
| 0.042 Pancakes / Second
| 0.048 Pancakes / Second
|
| Max Cook Frequency
| +14%
| 0.025 Pancakes / Second
| 0.029 Pancakes / Second
|
| Max Cook Frequency
| +14%
| 1/40 Pancakes / Second
| 1/35 Pancakes / Second
|
Princess
(Bugfix)
| Deploy Time
| +20%
| 1.0 Seconds
| 1.2 Seconds
|
| First Hit Time
| -40%
| 0.5 Seconds
| 0.3 Seconds
|
Void
(Rework)
| Hit Speed
| +30%
| 1/1.3 Hits / Second
| 1/1 Hits / Second
|
| Hit Speed
| +30%
| 0.8 Hits / Second
| 1.0 HIts / Second
|
How will these Clash Royale Balance Changes for Season 69 affect gameplay
Cycle Decks NerfedThese proposed Clash Royale balance changes for Season 69 are going to have a significant impact on the game. For starters, two of the most powerful spells used to do chip damage on towers, Arrows and The Log are being nerfed massively. This along with the nerf to Canon basically puts cycle decks out of meta in the coming season.
Minor Rage NerfRage’s nerf affects three cards in the game, the rage spell, lumberjack and evolved lumberjack. The nerf to from 2 to 1 second is the duration of the spell effect that lingers on after the unit leaves the spell’s area of effect.
Buffs reviving dead cardsElectro Wizard has been a weak card for some time, and with its proposed buff it can finally become more viable in bridge spam decks and giant double prince decks. Evolved Giant Snowball can also shares the same spotlight with its decent buff and can now be a worthy evolution.
Royal Chef after receiving some multiple nerfs over the previous update is being revived again with this update. The new numbers however, are unlikely to make him overpowered but just enough to make him viable in beatdown decks.
The Void spell has been a bottom three card and as such Supercell is looking to rework the card and buff it to make it more viable.
Also read:
5 best Clash Royale decks for the Runic Rampage eventInteresting change to PrincessThe changes to Princess is rather interesting as the increase to her deploy time makes it easier to react and counter when she’s placed at the bridge. But her first hit time has been reduced to counter the previous nerf. Only in game situations will tell how this plays out in a game.
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