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Clash Royale Balance Changes for Season 69: All proposed nerfs and buffs for the March 2025 update

Supercell plans to make balance changes to Clash Royale for Seaso... Read More
Supercell has just released their Clash Royale balance changes for Season 69. The update is all set to release in March 2025 and as such Supercell has proposed some balance changes to shake up the meta. These changes are a work-in-progress and not final. Their main intent is to get community feedback for these changes before finalizing them in the coming season. As such, they are encouraging the community to voice their opinion on these changes so they can better balance the game. Having said that, let’s take a look at all the Clash Royale balance changes for Season 69.

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All proposed Clash Royale Balance Changes for Season 69





Card

Stat

Impact

Before

After

Arrows

(Nerf)

Tower Damage

-58%

93 Hit Points

39 Hit Points

The Log

(Nerf)

Tower Damage

-50%

58 Hit Points

29 Hit Points

Cannon

(Nerf)

Damage

-6%

212 Hit Points

199 Hit Points

Rage

(Nerf)

Effect Duration

-50%

2.0 Seconds

1 Second

Electro Wizard

(Buff)

Damage

+5%

110 Hit Points

116 Hit Points

Evolved Giant Snowball

(Buff)

Slowdown Duration

+33%

3.0 Seconds

4.0 Seconds

Royal Chef

(Buff)

Min Cook Frequency

+14%

1/24 Pancakes / Second

1/21 Pancakes / Second


Min Cook Frequency

+14%

0.042 Pancakes / Second

0.048 Pancakes / Second


Max Cook Frequency

+14%

0.025 Pancakes / Second

0.029 Pancakes / Second


Max Cook Frequency

+14%

1/40 Pancakes / Second

1/35 Pancakes / Second

Princess

(Bugfix)

Deploy Time

+20%

1.0 Seconds

1.2 Seconds


First Hit Time

-40%

0.5 Seconds

0.3 Seconds

Void

(Rework)

Hit Speed

+30%

1/1.3 Hits / Second

1/1 Hits / Second


Hit Speed

+30%

0.8 Hits / Second

1.0 HIts / Second




How will these Clash Royale Balance Changes for Season 69 affect gameplay


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Cycle Decks Nerfed

These proposed Clash Royale balance changes for Season 69 are going to have a significant impact on the game. For starters, two of the most powerful spells used to do chip damage on towers, Arrows and The Log are being nerfed massively. This along with the nerf to Canon basically puts cycle decks out of meta in the coming season.

Minor Rage Nerf

Rage’s nerf affects three cards in the game, the rage spell, lumberjack and evolved lumberjack. The nerf to from 2 to 1 second is the duration of the spell effect that lingers on after the unit leaves the spell’s area of effect.

Buffs reviving dead cards

Electro Wizard has been a weak card for some time, and with its proposed buff it can finally become more viable in bridge spam decks and giant double prince decks. Evolved Giant Snowball can also shares the same spotlight with its decent buff and can now be a worthy evolution.

Royal Chef after receiving some multiple nerfs over the previous update is being revived again with this update. The new numbers however, are unlikely to make him overpowered but just enough to make him viable in beatdown decks.

The Void spell has been a bottom three card and as such Supercell is looking to rework the card and buff it to make it more viable.

Also read: 5 best Clash Royale decks for the Runic Rampage event

Interesting change to Princess

The changes to Princess is rather interesting as the increase to her deploy time makes it easier to react and counter when she’s placed at the bridge. But her first hit time has been reduced to counter the previous nerf. Only in game situations will tell how this plays out in a game.

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